AI Insights · Timothy · July 2022
Top 5 Gacha Games in UAE Q2 2022 Performance
Discover the performance trends of the top 5 Gacha games in the UAE during Q2 2022, including insights on weekly downloads, revenue, and active users.
The second quarter of 2022 saw notable performance trends among the top 5 Gacha games in the United Arab Emirates. Here's a detailed look at the weekly downloads, revenue, and active user metrics for these leading games.
8 Ball Pool™ from Miniclip.com experienced a fluctuating trend in weekly revenue, starting the quarter with approximately $32.7K and ending at around $18.7K. Weekly downloads showed a slight decline, from 13.6K at the beginning to 13.8K towards the end. Active users remained relatively stable, peaking at 264.9K in mid-April before settling around 253K by the end of June.
Head Ball 2 - Soccer Game by MASOMO LIMITED saw varied performance. Revenue peaked at around $2.8K during mid-May, while downloads saw a significant drop from 9K in early April to approximately 3.2K by the end of June. Active users mirrored this trend, decreasing from 37.2K in early April to around 31K at the quarter's end.
Sonic Forces PvP Racing Battle from SEGA had a modest revenue increase, peaking at around $660 by the end of June. Downloads saw an initial spike, reaching 9.3K in early May, but later declined to approximately 4.5K. Active users also saw a rise, peaking at 22.1K in early May before declining to around 12.7K by the end of the quarter.
eFootball™ 2024 by KONAMI experienced a varied revenue trend, starting with about $8K and ending at $1.5K. Downloads remained relatively stable, averaging around 3K weekly. Active users showed a slight decline from 56.7K in late March to around 56.1K by the end of June.
Top War: Battle Game from River Game HK Limited saw significant revenue peaks, starting with $63.3K and peaking at $121.6K in late April before stabilizing around $77.3K by the end of June. Downloads fluctuated, peaking at 3.8K in mid-April and dropping to around 1.4K by the end of June. Active users showed a peak of 15.7K in mid-April, ending the quarter at approximately 10.9K.
These insights are derived from Sensor Tower data, providing a comprehensive look at the performance of these top Gacha games in the UAE. For more detailed insights, visit Sensor Tower.